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Google X Secret Lab Predicts the Future of Tech

 Future Technology  Comments Off on Google X Secret Lab Predicts the Future of Tech
Nov 172011
 

Some people may think of Google X as the search bar that the Internet giant released on March 15, 2005and then rescinded a day later. And this was perhaps (or not) the first iteration of what has grown into a secret lab that is the modern day version of what Batman or perhaps even Maxwell Smart had at his disposal.

Forget the Smart Phone, Smart Car or Smart Home for a minute and think Smart Lab. According to the New York Times, “In a top-secret lab in an undisclosed Bay Area location where robots run free, the future is being imagined. It’s a place where your refrigerator could be connected to the Internet, so it could order groceries when they ran low. Your dinner plate could post to a social network what you’re eating. Your robot could go to the office while you stay home in your pajamas. And you could, perhaps, take an elevator to outer space.”

If you think this is far-fetched consider that earlier this year that Google came out with its own driverless car. The search giant is also the sponsor of the Google Lunar X-prize. Top scientists from Stanford and MIT are working on robotics, artificial intelligence and many other top secret projects that Google hopes will one day in the future pay off.

But, shareholders don’t like speculation and uncertainty. So Larry and Sergey are downplaying the secret lab by saying that this is only a very smart part of their business and that they spend most of their resources on their core search business. Exactly as one would expect. Wink, wink, nod, nod.

Top Future Tech Stories Week of August 15, 2011

 Emerging Technology  Comments Off on Top Future Tech Stories Week of August 15, 2011
Aug 152011
 

Here are the week’s top future tech stories in regards to future airplanes, augmented reality, future cars, smart grid training and virtual reality.

DARPA’s Fastest Airplane Fails

DARPA attempted to fly the fastest aircraft ever built. The Agency’s Falcon Hypersonic Technology Vehicle 2 (HTV-2) is designed to fly anywhere in the world in less than 60 minutes. This capability requires an aircraft that can fly at 13,000 mph, while experiencing temperatures in excess of 3500F … More than nine minutes of data was collected before an anomaly caused loss of signal. Initial indications are that the aircraft impacted the Pacific Ocean along the planned flight path.

http://www.darpa.mil/NewsEvents/Releases/2011/2011/08/11DARPA_HYPERSONIC_VEHICLE_ADVANCES_TECHNICAL_KNOWLEDGE.aspx

 

Microsoft’s Version of Augmented Reality

Wired Magazine’s take on Microsoft’s AR, “We present KinectFusion, a system that takes live depth data from a moving depth camera and in real-time creates high-quality 3D models. The system allows the user to scan a whole room and its contents within seconds. As the space is explored, new views of the scene and objects are revealed and these are fused into a single 3D model.”

http://www.wired.com/beyond_the_beyond/2011/08/augmented-reality-kinectfusion/

 

Audi Future Car to Be Showcased Next Month

The Urban Concept sports an ultra lightweight body with minimal features, 1+1 seating position and two electric motors for zero CO2 emissions. Note that fancy outboard 21-inch wheels.

http://www.bangkokpost.com/auto/autopreview/251504/audi-urban-vision

 

First Smart Grid Training Center in U. S. Announced

Vivint, a home automation company, announced that it has launched the nation’s first smart grid training center … The training center will prepare technicians for full scale AMI deployment, including the installation of home area network (HAN) and load control devices, EV chargers and much more. The 10,000-square-foot facility in Texas houses two fully equipped model smart homes outfitted with Vivint’s home automation, energy and security solutions.

http://smart-grid.tmcnet.com/topics/smart-grid/articles/206547-vivint-announces-first-smart-grid-training-center-the.htm

 

Sony Virtual Reality Headgear for Gaming

That 3D head-mounted display may be used for more than just viewing passive entertainment. Speaking with Develop, Sony Europe group studio manager Mick Hocking said that the company is currently researching ways to integrate the 3D headset into virtual-reality-type games.

http://www.gamespot.com/news/6323896/sony-toying-with-virtual-reality-gaming-headgear-report

 

Jul 152011
 

Steve Mushkin is the founder and CEO of Latitude Research, a company that works with schools, media enterprises and software developers on innovation projects for both children and adults, at the intersection of technology, creativity and learning. Some of his current initiatives center around robots in education, collaborative games and new forms of narrative.

Latitude Research recently published the results of its study called, “Children’s Future Requests for Computers & the Internet” which is a very interesting read about what today’s kids want from tomorrow’s technology.

So, I’ve linked to the study and decided to do a short interview with Mr. Mushkin about his findings. Here is the interview:

Kevin Tech: What was the inspiration behind the study, “Children’s Future Requests for Computers & the Internet”?

Steve Mushkin: We believe that kids are the architects of the future – sometimes of the present as well – and that their imaginations will provide insights and ideas to complement and often go beyond those of adults. Giving kids a voice and space to invent in a study like this allows them to fill their natural role as the budding creators and inventors of new technology, at least conceptually. They become partners with us in designing what’s next, rather than passive recipients of what we offer them.

Kevin Tech: What was the biggest surprise in the results of how children regard their future with technology?

Steve Mushkin: We were intrigued by the seamlessness with which children are viewing the digital and physical worlds. Many of the kids don’t even seem to make a distinction between what’s on the screen and what’s beyond it; essentially, they want the internet and the everyday world in which they live to be fully integrated and unified in ways that ultimately allow technology generally, and the web in particular, to flow without hindrance into our lives.

Kevin Tech: Let’s do a generational leap of sorts and let me ask your prediction on how you think the kids of these kids will envision their interactions with technology?

Steve Mushkin: Great question. Their ideas will likely feel quite magical to us and quite realistic to them – a sort of tech magical realism. Much of what they may envision will center around the ability of the mind to truly control and change matter, or of matter to change itself fluidly, so to speak. We can also picture that generation of kids thinking about present, past and future experiences, dreams, and fictional spaces all as equally accessible. In essence, the divide between what is real and imagined may give way to a more unified sensibility about consciousness that creates all sorts of new desires and possibilities.

Well, there you have it. As children today are being introduced to computers, cell phones and other technology at a younger age than at any other time in history, their expectations are becoming and will continue to become a driving force in the economy and the social world in which we live.

Many thanks to Mr. Mushkin for his time and insights into the expectations that today’s kids have on how new technology will be shaping their futures.